package com.caiying.dota.spider.entity;
/**
10-17 20:21:45.651: I/System.out(3085): init_str=初始力量
10-17 20:21:45.651: I/System.out(3085): init_agi=初始敏捷
10-17 20:21:45.651: I/System.out(3085): init_int=初始智力
10-17 20:21:45.651: I/System.out(3085): lv_str=力量成长
10-17 20:21:45.651: I/System.out(3085): lv_agi=敏捷成长
10-17 20:21:45.651: I/System.out(3085): lv_int=智力成长
10-17 20:21:45.651: I/System.out(3085): init_hp=初始血量
10-17 20:21:45.651: I/System.out(3085): init_mp=初始魔法
10-17 20:21:45.651: I/System.out(3085): init_armor=初始护甲
10-17 20:21:45.651: I/System.out(3085): init_min_dmg=初始最小攻击力
10-17 20:21:45.651: I/System.out(3085): init_max_dmg=初始最大攻击力
10-17 20:21:45.651: I/System.out(3085): lv_dmg=攻击成长
10-17 20:21:45.651: I/System.out(3085): Speed = 移动速度
10-17 20:21:45.651: I/System.out(3085): Range = 射程
10-17 20:21:45.651: I/System.out(3085): level=初始等级
 * @author caiying Oct 17, 2012 8:52:54 PM
 */
public class Hero {
	private int id;
	private String name;
	private String avatar;
	private String nickname;
	private String intro;
	private String Speed;
	private String Range;
	private String level;
	private String init_str;
	private String init_agi;
	private String init_int;
	private String init_per;
	private String init_hp;
	private String init_mp;
	private String init_armor;
	private String init_min_dmg;
	private String init_max_dmg;
	private String lv_str;
	private String lv_agi;
	private String lv_int;
	private String lv_armor;
	private String lv_dmg;
	private String lv_hp;
	private String dps;
	private String push;
	private String gank;
	private String ass;
	private String def;
	private String skill1_name;
	private String skill1_image;
	private String skill1_intro;
	private String skill1_desc;
	private String skill2_name;
	private String skill2_image;
	private String skill2_intro;
	private String skill2_desc;
	private String skill3_name;
	private String skill3_image;
	private String skill3_intro;
	private String skill3_desc;
	private String skill4_name;
	private String skill4_image;
	private String skill4_intro;
	private String skill4_desc;
	private String name_cn;
	private String name_en;
	private String hero_type;
	private String hero_link;
	private String hero_thumb;
	private String hero_name;
	
	public Hero(String name_cn, String name_en, String hero_type,
			String hero_link, String hero_thumb, String hero_name) {
		this.name_cn = name_cn;
		this.name_en = name_en;
		this.hero_type = hero_type;
		this.hero_link = hero_link;
		this.hero_thumb = hero_thumb;
		this.hero_name = hero_name;
	}
	
	public Hero(String name, String avatar, String nickname, String intro,
			String speed, String range, String level, String init_str,
			String init_agi, String init_int, String init_per, String init_hp,
			String init_mp, String init_armor, String init_min_dmg,
			String init_max_dmg, String lv_str, String lv_agi, String lv_int,
			String lv_armor, String lv_dmg, String lv_hp, String dps,
			String push, String gank, String ass, String def,
			String skill1_name, String skill1_image, String skill1_intro,
			String skill1_desc, String skill2_name, String skill2_image,
			String skill2_intro, String skill2_desc, String skill3_name,
			String skill3_image, String skill3_intro, String skill3_desc,
			String skill4_name, String skill4_image, String skill4_intro,
			String skill4_desc) {
		this.name = name;
		this.avatar = avatar;
		this.nickname = nickname;
		this.intro = intro;
		Speed = speed;
		Range = range;
		this.level = level;
		this.init_str = init_str;
		this.init_agi = init_agi;
		this.init_int = init_int;
		this.init_per = init_per;
		this.init_hp = init_hp;
		this.init_mp = init_mp;
		this.init_armor = init_armor;
		this.init_min_dmg = init_min_dmg;
		this.init_max_dmg = init_max_dmg;
		this.lv_str = lv_str;
		this.lv_agi = lv_agi;
		this.lv_int = lv_int;
		this.lv_armor = lv_armor;
		this.lv_dmg = lv_dmg;
		this.lv_hp = lv_hp;
		this.dps = dps;
		this.push = push;
		this.gank = gank;
		this.ass = ass;
		this.def = def;
		this.skill1_name = skill1_name;
		this.skill1_image = skill1_image;
		this.skill1_intro = skill1_intro;
		this.skill1_desc = skill1_desc;
		this.skill2_name = skill2_name;
		this.skill2_image = skill2_image;
		this.skill2_intro = skill2_intro;
		this.skill2_desc = skill2_desc;
		this.skill3_name = skill3_name;
		this.skill3_image = skill3_image;
		this.skill3_intro = skill3_intro;
		this.skill3_desc = skill3_desc;
		this.skill4_name = skill4_name;
		this.skill4_image = skill4_image;
		this.skill4_intro = skill4_intro;
		this.skill4_desc = skill4_desc;
	}
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
	public String getNickname() {
		return nickname;
	}
	public void setNickname(String nickname) {
		this.nickname = nickname;
	}
	public String getIntro() {
		return intro;
	}
	public void setIntro(String intro) {
		this.intro = intro;
	}
	public String getInit_str() {
		return init_str;
	}
	public void setInit_str(String init_str) {
		this.init_str = init_str;
	}
	public String getInit_agi() {
		return init_agi;
	}
	public void setInit_agi(String init_agi) {
		this.init_agi = init_agi;
	}
	public String getInit_int() {
		return init_int;
	}
	public void setInit_int(String init_int) {
		this.init_int = init_int;
	}
	public String getLv_str() {
		return lv_str;
	}
	public void setLv_str(String lv_str) {
		this.lv_str = lv_str;
	}
	public String getLv_agi() {
		return lv_agi;
	}
	public void setLv_agi(String lv_agi) {
		this.lv_agi = lv_agi;
	}
	public String getLv_int() {
		return lv_int;
	}
	public void setLv_int(String lv_int) {
		this.lv_int = lv_int;
	}
	public String getInit_hp() {
		return init_hp;
	}
	public void setInit_hp(String init_hp) {
		this.init_hp = init_hp;
	}
	public String getInit_mp() {
		return init_mp;
	}
	public void setInit_mp(String init_mp) {
		this.init_mp = init_mp;
	}
	public String getInit_armor() {
		return init_armor;
	}
	public void setInit_armor(String init_armor) {
		this.init_armor = init_armor;
	}
	public String getInit_min_dmg() {
		return init_min_dmg;
	}
	public void setInit_min_dmg(String init_min_dmg) {
		this.init_min_dmg = init_min_dmg;
	}
	public String getInit_max_dmg() {
		return init_max_dmg;
	}
	public void setInit_max_dmg(String init_max_dmg) {
		this.init_max_dmg = init_max_dmg;
	}
	public String getLv_dmg() {
		return lv_dmg;
	}
	public void setLv_dmg(String lv_dmg) {
		this.lv_dmg = lv_dmg;
	}
	public String getSpeed() {
		return Speed;
	}
	public void setSpeed(String speed) {
		Speed = speed;
	}
	public String getRange() {
		return Range;
	}
	public void setRange(String range) {
		Range = range;
	}
	public String getLevel() {
		return level;
	}
	public void setLevel(String level) {
		this.level = level;
	}
	public String getInit_per() {
		return init_per;
	}
	public void setInit_per(String init_per) {
		this.init_per = init_per;
	}
	public String getLv_armor() {
		return lv_armor;
	}
	public void setLv_armor(String lv_armor) {
		this.lv_armor = lv_armor;
	}
	public String getLv_hp() {
		return lv_hp;
	}
	public void setLv_hp(String lv_hp) {
		this.lv_hp = lv_hp;
	}
	public String getAvatar() {
		return avatar;
	}
	public void setAvatar(String avatar) {
		this.avatar = avatar;
	}
	public String getDps() {
		return dps;
	}
	public void setDps(String dps) {
		this.dps = dps;
	}
	public String getPush() {
		return push;
	}
	public void setPush(String push) {
		this.push = push;
	}
	public String getGank() {
		return gank;
	}
	public void setGank(String gank) {
		this.gank = gank;
	}
	public String getAss() {
		return ass;
	}
	public void setAss(String ass) {
		this.ass = ass;
	}
	public String getDef() {
		return def;
	}
	public void setDef(String def) {
		this.def = def;
	}
	public String getSkill1_name() {
		return skill1_name;
	}
	public void setSkill1_name(String skill1_name) {
		this.skill1_name = skill1_name;
	}
	public String getSkill1_image() {
		return skill1_image;
	}
	public void setSkill1_image(String skill1_image) {
		this.skill1_image = skill1_image;
	}
	public String getSkill1_intro() {
		return skill1_intro;
	}
	public void setSkill1_intro(String skill1_intro) {
		this.skill1_intro = skill1_intro;
	}
	public String getSkill1_desc() {
		return skill1_desc;
	}
	public void setSkill1_desc(String skill1_desc) {
		this.skill1_desc = skill1_desc;
	}
	public String getSkill2_name() {
		return skill2_name;
	}
	public void setSkill2_name(String skill2_name) {
		this.skill2_name = skill2_name;
	}
	public String getSkill2_image() {
		return skill2_image;
	}
	public void setSkill2_image(String skill2_image) {
		this.skill2_image = skill2_image;
	}
	public String getSkill2_intro() {
		return skill2_intro;
	}
	public void setSkill2_intro(String skill2_intro) {
		this.skill2_intro = skill2_intro;
	}
	public String getSkill2_desc() {
		return skill2_desc;
	}
	public void setSkill2_desc(String skill2_desc) {
		this.skill2_desc = skill2_desc;
	}
	public String getSkill3_name() {
		return skill3_name;
	}
	public void setSkill3_name(String skill3_name) {
		this.skill3_name = skill3_name;
	}
	public String getSkill3_image() {
		return skill3_image;
	}
	public void setSkill3_image(String skill3_image) {
		this.skill3_image = skill3_image;
	}
	public String getSkill3_intro() {
		return skill3_intro;
	}
	public void setSkill3_intro(String skill3_intro) {
		this.skill3_intro = skill3_intro;
	}
	public String getSkill3_desc() {
		return skill3_desc;
	}
	public void setSkill3_desc(String skill3_desc) {
		this.skill3_desc = skill3_desc;
	}
	public String getSkill4_name() {
		return skill4_name;
	}
	public void setSkill4_name(String skill4_name) {
		this.skill4_name = skill4_name;
	}
	public String getSkill4_image() {
		return skill4_image;
	}
	public void setSkill4_image(String skill4_image) {
		this.skill4_image = skill4_image;
	}
	public String getSkill4_intro() {
		return skill4_intro;
	}
	public void setSkill4_intro(String skill4_intro) {
		this.skill4_intro = skill4_intro;
	}
	public String getSkill4_desc() {
		return skill4_desc;
	}
	public void setSkill4_desc(String skill4_desc) {
		this.skill4_desc = skill4_desc;
	}
	public String getHero_type() {
		return hero_type;
	}
	public void setHero_type(String hero_type) {
		this.hero_type = hero_type;
	}
	public String getHero_link() {
		return hero_link;
	}
	public void setHero_link(String hero_link) {
		this.hero_link = hero_link;
	}
	public String getHero_thumb() {
		return hero_thumb;
	}
	public void setHero_thumb(String hero_thumb) {
		this.hero_thumb = hero_thumb;
	}
	public String getHero_name() {
		return hero_name;
	}
	public void setHero_name(String hero_name) {
		this.hero_name = hero_name;
	}
	public String getName_cn() {
		return name_cn;
	}
	public void setName_cn(String name_cn) {
		this.name_cn = name_cn;
	}
	public String getName_en() {
		return name_en;
	}
	public void setName_en(String name_en) {
		this.name_en = name_en;
	}
	
}
